Hey guys, it’s time to take a look at the new set.
As usual I won’t be looking at this set from a limited (sealed/draft) view, especially as I certainly have some opinions about this set from a limited standpoint.
As always, we’re gonna go through it in order (do I always go through it in order? I’m not convinced), and everything is of course a matter of opinion – if you see some hyperbole it’s likely for comic effect. For starter cards, I’ll be including them with Light and Dark in the last review.
Grab a seat, pull up a drink, let’s look at an element that certainly got new cards this Opus.
Continue reading “Opus X Set Review Part 1 – Fire”
It’s been a while. I’d been planning to get this article at least started before I went on holiday to Japan (I competed in the Lightning Crystal Cup and did absolutely terrible due to lack of practice and sleep AMA), but that didn’t happen due to that pesky blight that we all refer to as ‘real life.’ However, I’m back now, and thanks to the input of the good dudes over at FFTCG Crystarium (I’ll plug those dudes until I die, Team Flat Earth represent), I’m ready to present this article that will hopefully help you prepare for tournaments (and these are some of the tournament prep guidelines that I perhaps need to follow more stringently myself.)
Usually I’d put something like “more after the jump” here, but annoyingly that bit sticks around even if you press the ‘read more’ bit? It’s kind of awkward when you see it in an actual article as you’re like “Hey Esufer, what jump? I got directly linked to this. There’s no jump. You said there would be a jump.”
So if you see a ‘read more’ bit, press it. If you don’t, continue reading. Or don’t, all good.
Continue reading “Preparing for Events: How not to die”
Two bits of news in one day? Square Enix are trying to keep me on my toes!
Update of the TO Software and introducing the FFTCG:OP Ticketing System
There has been a big update to our Tournament Software and therefor we would like to introduce the new FFTCG:OP Ticketing System. Every User will have to create a unique Ticket to participate in any FFTCG Tournament. So how does it work?
Ticketing Page: https://fftcgtickets.square-enix-games.com/
When you head over to the mobile-friendly ticketing page, you will discover the login-menu. To Login, you will need a Square Enix Members Account – if you don’t have it already, you can create it there,
After logging in, there is only one thing to do. “Create a new Ticket”. You can have up to 5 active Tickets and every Ticket can be used for 1 Tournament only. After the Tournament is finished, the Ticket will disappear.
Technically you only need 1 Ticket everytime and it will disappear after you used it. We only created the multiple options to register for Side Events or more events in advance.
To sign up for a Tournament, you have to provide both (your Username and your Ticket number) to the Tournament-Organiser to validate your-Account. You cannot use a Ticket twice. By clicking a Ticket in your list, you can enlarge it (to display this on the Mobile Screen for example).
So the best thing you can do now, is to head over to https://fftcgtickets.square-enix-games.com/ and create your Square Enix Members Account 🙂
For Tournament-Organisers, this means, instead of 1 Textbox, you will now have 2 Boxes. One for the Username and 1 for the Ticket-Validation. You can only start the Tournament if every Name and Ticket is correct, but the system will indicate which ones are correct and which ones are not.
The Ticketing Page is live already and the OP Tool will be updated today!
Everything else will work exactly the same as before. We hope you enjoy this change and help us to spread the word!
So this popped up unexpectedly today!
There isn’t a single doubt that 2020 will be the year of FINAL FANTASY VII, dare we say, FINAL FANTASY.
We have been eagerly waiting for this moment and are excited to share with you the first details of our 11th expansion – SOLDIER’S RETURN which will strongly focus on the beloved RPG.
A brand new mechanic with a twist!
OPUS XI sets out to be a game changer and brings an exciting addition in the form of specific “counters” that can be placed over certain Characters to trigger varied effects. This will expand your horizons through never-before seen tactical possibilities, with Characters able to gain and use new abilities on the fly or change their status depending on the number of counters placed on them.
New titles featured
No less than 20 titles from the series will feature in this new expansion with new additions like FINAL FANTASY LEGENDS II & KINGSGLAIVE: FINAL FANTASY XV.
More full arts
This new 130-standard/160-premium card set will feature a whopping 20 full art cards for the collectors such as 11-127L Cloud and 11-130L Sephiroth.
A plethora of illustrations by incredible artists
- Ryoma (Ito FINAL FANTASY TACTICS ADVANCE)
- Yasuhisa Izumisawa (FINAL FANTASY CRYSTAL CHRONICLES MY LIFE AS A DARKLORD)
- Akira Oguro (FINAL FANTASY IV COMPLETE COLLECTION)
- Kumiko Koike (Original art)
- Toshitaka Matsuda (FINAL FANTASY I / FINAL FANTASY VI)
The road to FFVII Remake is near and FFTCG becomes fully part of the experience!
Relive the most memorable battle from 28.02.20 with our new 2-Player Starter Set Cloud VS Sephiroth, and expand your deck from 27.03.20 with OPUS XI: Soldier’s Return to challenge friends and foes all over the world!
It’s that time of year again guys!
I’ll be posting new Spoilers as and when they become available. Contents of the FFVII Cloud vs Sephiroth Starter deck will not be included as I assume they will be coming under the Opus XI serial numbers.
Opus X – Ancient Champions releases on November 8th 2019
Continue reading “Opus X Spoiler Compendium”
This just appeared on European distributor Blackfire.eu’s website: https://www.blackfire.eu/product.php?id=34888
Looks like we have an FFVII 2 player starter deck releasing on 28/2/2020 to tie-in to the FF7 remake release, with a new Lightning Sephiroth and a new Earth Cloud!
I assume we will see more details about this soon!
Official announcement is here: FFTCG Australia Official Announcement
Relive one of the most memorable Final Fantasy battles to date. Cloud vs Sephiroth.
March 2020 will mark the long-awaited return of FINAL FANTASY VII, a game that brought Japanese Role Playing Games to the modern era with some of the most emblematic characters ever created.
Launching alongside Final Fantasy VII Remake is this 2-Player Starter Set, available February 28th, 4 days before the release of Final Fantasy VII Remake!
– Prebuilt Deck (Cloud): 50 cards
– Prebuilt Deck (Sephiroth): 50 cards
– Quick Starter Guide: 2
– 10 BRAND NEW cards making their first appearance in the 2-Player Starter! And there’s 3 of each card (30 cards total)
– Exclusive Alternate Artwork for Cloud and Sephiroth
– Final Fantasy VII Remake Assets
Available to Pre-Order Now at your local Organised Play store!
* Final Design Subject to Change
Art spoilers for some more cards below taken from the FFTCG Fanfest (thanks to Mogpod Gaming on Facebook for this one):
So Rikku got her ass banned.
Rikku [1-089H] will be established as a banned card in Standard Constructed Matches. You will be unable to include any copies of this card into your deck. For Limited and Title Formats, its usage will be allowed just as it has been in the past.
Timing of Enforcement
Friday, September 13th, 2019
This decision will be enforced at the same time the “TWO-PLAYER STARTER SET WRAITH VS KNIGHT” is released.
Reasons for the Ban
Due to changes in the game landscape, such as the increased number of cards that can activate characters, the relative strength of Rikku [1-089H] as a card has grown substantially compared to when it was originally released at the time of Opus I. Now, this card by itself allows a player to pare down their opponent’s deck, mitigating the need for multiple cards with effects that allow them to put cards from the deck onto the Break Zone. Consequently, players can readily fulfill a condition of victory that we believe should not be easy – that is, “your opponent becomes unable to draw a card.” Therefore, we have determined at this time that this card will be banned.
It has been only a short period of time since Dadaluma [4-085H] was banned last time, and we apologize for the inconvenience. However, given that the European Championship, North American Championship, and MASTERS FINAL are all coming up in October, we wanted to address the current situation as soon as possible, and decided to make the announcement in this manner.
Thank you in advance for your continued support.
Rikku was obviously a powerful card with a tonne of good synergies that enabled a pretty degenerate win condition, but imo alt win conditions are pretty fun in TCGs. I hope if they’re banning Rikku they decide to print some actual alternate win conditions for the game for people that like to play a bit off-beat.
Do you have particularly strong feelings about the ban? Was Rikku the problem? Or were you waiting for this day to come? Let me know in the comments or over on the Facebook page.
Article Source: https://fftcg.square-enix-games.com/en/news/ban-list-update-september-2019?fbclid=IwAR0Hm7aiVK0ZNeZTLAkNWOPkPyNXqz8U26vYsZ9lcnNmF7ZriR0cnW6gY1Y
And now we enter the twilight portion of my set review, with a contrasted look at Light and Dark. Will it be these new cards time to shine? Or will the be overshadowed by many meta mainstays such as Yuri, Veritas, and Kam’lanaut?
As always, I’ll be looking at these for the constructed format only, and we’ll be doing both these elements in one go as it brings us to a staggering 4 (yes, FOUR) cards to look at in one go.
More after the jump!
Continue reading “Opus IX Set Review Pt. 7 – Light & Dark!”
Hey guys, it’s time for the 6th part of my set review, this time we’ll be diving in and taking a look at Water! Are there some new strategies bubbling below the surface, or will Water instead prop itself up on Leila & Viking for another set? Will the new Porom make the waves everyone is expecting?
Sink your teeth in after the jump!
Continue reading “Opus IX Set Review Pt. 6 – Water!”
Hey guys, it’s time for the fifth, and not-final part of my set review, this time I’m gonna be looking at Lightning. Has lightning finally managed to break free of it’s mono prison? Are we going to be shocked by lines of play that don’t involve just blowing up things that are active? Or are we going to be sorely disappointed by a set where lightning lacks the spark to get going? You know the drill by now, this will be a purely constructed look at the cards – that means no limited or sealed opinions here!
Press ‘continue reading’ to… continue reading.
Continue reading “Opus IX Set Review Pt. 5 – Lightning!”