Winter Cup Deck Writeup – Great Glacier

Now that it’s calmed down from all the Christmas madness, I figured it was time to write up my list I played at Winter Cup which I went 5-3 with. I won’t be going into the specifics of the matches themselves, this article will more be focusing on the deck & my choices I made going into the tournament. I’m happy with how the deck did, with some of the people I faced (and beat) I was punching way above my weight, especially coming from such a small meta.

This deck went through quite a few iterations (I have 16 revisions saved on ffdecks) before I was happy with it. I still wasn’t happy with the 1CP Mateus going in, but didn’t have anything else to put in that slot on such short notice.

Let’s get into it! Continue reading “Winter Cup Deck Writeup – Great Glacier”

Opus VI prerelease weekend

Well, my two pre-releases are done and they both went well in terms of pulls!
In terms of games, not so much. I usually do okay in sealed but didn’t really get enough scary forwards to push for damage much. Day 1 I managed to pull around 11-12 forwards that were actually useable, day 2 didn’t go much better.

Between the 5 pre-release kits my wife and I bought we pulled:
Rinoa (foil), Estinien x2 (foil & nonfoil), Garland x2, Seifer x2 (foil & nonfoil) and Firion. And a Yuna.


As a lightning player I’m pretty thrilled with the pulls as it means my main deck should really be finished by the time I pick up my box on release date.

Favourite interaction of the pre-release sealed format was Rinoa + Kiros, which worked as a pretty cool way to push damage through. Rinoa + Pieuje was pretty useful as well for CP ramp & getting forwards out quickly, but unfortunately as I didn’t get too much removal in my packs or too many big guys, my decks fell over pretty quickly.

I was hoping to pull Nidhogg for Rinoa + Nidhogg shenanigans, but it wasn’t to be.

Caetuna was also pretty fun to use in pre-release too, got a few surprise 11k nukes with the new bahamut in the second pre-release, but i found that with only 6 points of damage rather than 7 that point of damage dealt as part of the effect really hurt.

All in all, seems like a very cool set, it feels slightly less power-creepy than I expected but I guess we’ll have to see what happens when constructed decks start appearing.

Hope you all had a great pre-release weekend and I hope the warm weather didn’t make it too unbearable!